backrooms entity rattlers. Their behavior is unusual for entities, as they. backrooms entity rattlers

 
 Their behavior is unusual for entities, as theybackrooms entity rattlers  As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri

Insanities are an upcoming entity that will be added to the Backrooms. backrooms, folders. Every Day new 3D Models from all over the World. This is a list of all creatures that inhabit The Backrooms. The Smilers will only appear in the dark. The Backrooms are, indeed, liminal spaces, prime examples of what Dictionary. Entity 3. its called a cameraman because it has a camera for a head. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. Entity 13 ‣ the owner • Common. Entity 24Official name: Death RatsHabitat: Majority of levels in the BackroomsDeath Rats are Entities that can be found in various Levels of The Backrooms. Game Over! 在痛苦和死亡之间,我选择了前者。. Aranea Membri seem to nest in empty, dark spaces above the roofs of many levels within the Backrooms, waiting for other entities or humans to approach its location (the entity’s so-called stalking stage). a) Ragdoll b) Hound c) Skin Stealer d) Partygoer =) e) Insanity f) Dino Plush 2) Come party with us, it's fun =) a) Hound b) Insanity c) Partygoer =) d) Ragdoll e) Mother f) Death Moth 3) What level is this a) Level 2 b) Level 4 c) Level 3 d) Level 0 e) Level 1 f) Level 6 4. Voting closed. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. You suddenly no-cliped out of reality and made it to the backrooms. These are one of the creepiest entities in The Backrooms as it has a wobbly human shape with skin that is almost see-through. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. Yes these dangerous Backrooms Entities are. Entity Number: 6 Habitat - Majority of Levels. 8. Smilers tend to reside in dark areas on Level 2 and Level 3. Smilers thrive in dark and damp areas. Bone thief with Big Eye - The Backrooms Entity 121. . A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. Nightingale). . ago. What's This Backrooms Entity?. The rooms are bare, except for the occasional. #FilmoraGoThe Bacteria (also known as a Lifeform, Lifeform Fellow, Entity, or simply Creature) is a humanoid creature (or possibly a group of creatures) that inhabit the Backrooms, preying on victims that have found themselves in their presence. #FilmoraGoCreated by Tech. show more almost yours: 2 weeks,. 4 Entities 300-399 1. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. The divergence between Entity 14 and a non-anomalous rainbow present in the Backrooms is the panoramic view, more often called a full 180-degree rainbow. Coconut Snares: Ignore them if they're trying to hunt for coconuts. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Wiz: The happy entity "PartyGoer". 2: that thing built like a stickman made of paperclips. , the group actively hunts and kills entities in the Backrooms. one who relates to this xenogender may feel detached from their body, or feel as though their. " As said above, entities are as wildly. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Cats communicate through varying pitches of squeaks, similar to one of a dog toy. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. Generation chance if there’s a nearby wall. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Their behavior is unusual for entities, as they. The concept of backrooms is dying : r/TheBackrooms. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. This a backrooms entity Minecraft Mobs was remixed by Gleeful Nautilus. Joke Entities. Description: Commonly found in Level 302, Entity 27 looks almost exactly like normal Frontrooms Pekin Ducks, including white feathers and wide yellow bills. It is important to take into account that each of these unique characteristics to know how to. INTJ. explaining the backrooms entity called Frowners, which is the opposite of smilers pretty much, hope u liked itCredit: Description. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. Backrooms Wiki is a FANDOM Lifestyle Community. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. Skin-stealers are tall, with the average height of a skin-stealer being 2 metres. Start Notification Service for new "the backrooms" 3D Models. They normally wander around aimlessly until alerted to the presence of a human. ——下室 Backrooms 层级介绍(三)【Backrooms后室】. O explorers. First. Share. When seeing a Smiler, it is best to stare it down and retreat. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. For more information on the Fun War, go to the Level 52 page. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. . Entity 3. The Backrooms HD wallpaper; 1596x1197px. A Better Proposition. Triangles: 84. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. 7 Entities 600-699 1. The Backrooms. (I use 2) An empty table to insert generated positions into. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Entity 4-Skin Stealers. mitav8818. Mission accomplished. Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. Area 1 is the first area one will encounter upon entry. Trash, overgrown grass and pest problems can spill over into neighboring properties. Rattler. Then, define your zone boundary. Description. 9w1. 21 "the backrooms" 3D Models. These entities can be found only on a single level. The Mangled: Try to run as fast as you can if you get spotted. Entity 62 have an appearance similar to a zombified corpse with clockwork apparatus attached to various parts of their bodies. Hey everyone. backrooms. Then theres the. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. but if you are not be aware of it,it is safe to say if. I beg you to not pile up my ask box. Light and Darkness. Walk close to the corner and use the room to your advantage once you spot their devilish grins. Step 1: Not panic, as panicking causes you to lose your senses and make noise, which may attract unwanted visitors. Random Backrooms Entities, Levels and Objects. . Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. ago. They also tend to travel alone, but large groups of them have been. The Backrooms. Do something generous. Smilers tend to reside in dark areas on Level 2 and Level 3. As said above, Entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Enigmatic Entities Entities Mainlist Entities 2-99 Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump"A lot of people call it a Duller (Entity 6) but I’d disagree, it might be an alternate universe entity, due to the lore story of Kane Pixel’s videos following on The Backrooms. Note: The content section is referred to the 1. These creatures have huge blind white eyes, instead using their hearing to. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. 46/6. 致力于介绍后室的全部层级~ 第一部分哦!. If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. Insanities are an upcoming entity that will be added to the Backrooms. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Partypoopers. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. Entity 20 is 36,089. They can be identified by their signature reflective eyes and teeth gleaming in the dark. The Storyteller is able to manipulate any form of information, from books to human memories. Their blood is translucent, and they can mimic human speech. Partygoer, both V1 and V2 models. An Entity can be described as "anything living that isn't a person", for example like an alien but an alien is not a Backrooms Entity. 04: "故障的办公室" 介绍【Backrooms后室】, 视频播放量 17970、弹幕量 15、点赞数 437、投硬币枚数 6、收藏人数 146、转发人数 6, 视频作者 玩MC的叮当君, 作者简介 这里是立志做完所有著名层级的叮当啊,玩MC,讨论后室、商业合作或其他千奇百怪的事请. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. 283. Tags. Step 4: Stay here, as attempting to. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. Smilers deal 15-30 damage per hit making them highly lethal for prolonged periods of time as they can attack in extremely short intervals. Free content updates with new levels and game modes keep the community rewarded. Description. Backrooms Entities Explained - Kitty and Skin Stealer s. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. Mother is a highly dangerous entity in the Backrooms. He is a master of illusion, capable of re-writing his local reality to an impressive degree. Play Feed the Cat for Mobiles:— Seek Encounter0:20 — Ski. guide to all backrooms entities part 4. demonister • 2 yr. Killing yourself in Level ! after turning around in Level 1007 will send you to. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in. That includes "Smilers Backrooms" Frowners and Rattlers too. . 46 Lbs for the females. Navigating this surreal world is. ⇱︎ fullscreen. this is a friendly backrooms creature that a LOT of people like, so I figured I'd make a short about it :)Pos. These entities were human once. Level 37. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. High pitched squeaks emit from a Blub cat when they are happy, excited, or showing any sort of positive. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. (2018) Level 67 is best described as a heavily misty harbor that takes place some time early in the morning. Youre gonna die a lot in this one (not very balanced) so its not scary. They come in three forms, Grey, Black and Orange. Boomstick: A faceless human "Faceling". Download 3D model. In this category you have all sound effects, voices and sound clips to play, download and share. ∆Timestamps∆0:00-0:29 Disappointing Ending0:30-0:59 Supermarket 12AM Ending1:00-1:19 Hide and seek Ending1:20-1:49 Bittersweet Ending1:50-2:19 Good (?) Endin. r/backrooms. You suddenly no-cliped out of reality and made it to the backrooms. Each type of animation has special characteristics that allow its identification and classification. It is officially named bacteria. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants. Description. The harbor appears to be very large, as several expeditions have shown no barriers in either direction. Your best bets are 0, 6. ESFP. Smilers can hide in the light and dark. Game Over! 在痛苦和死亡之间,我选择了前者。. 4 Kilograms/444. backrooms. . Digital art, skin art, themes, wallpaper art, traditional art, photography, poetry, and prose. Remember you can always share any sound with your friends on social media and other. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Like i said it's slowly dying by really out of place posts. 正在加载. They can be identified by two glowing eyes with teeth forming a circle with another thing. The pitch depends on what the entity is trying to communicate. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. They are androgynous and presumed non-binary. Description:when a wanderer loses his/her sanity they turn into an insanity,a creature with holes in its body a huge smile and reddish skin,you can locate an insanity by:maniacal laughter,grunting and moans,based on sounds you can know how. This is where screeching Bingus roams. They never appear clothed. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. The Backrooms is not a typical Backrooms entity. Level 611 is the most dangerous level in the backrooms. They also tend to travel alone, but large groups of them have been. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. 8 Entities 700-799 1. The Backrooms can be accessed by going behind one of the moving bookshelves within the Seek Extended Chase and falling. Unspeakable eldritch horrors (or a**holes if you ask Dr. 9 Entities 800-899 1. 响魇是掠夺性实体,喜欢和猎物打交道。. Moley's Comedy Club & Bar: Enjoy conversation with Moley. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. Entity 17, commonly referred to as "Kats" due to their appearance, are entities that can be compared to their Frontrooms counterparts, Kats occupy the typical physical characteristics such as — strong flexible bodies, quick reflexes, sharp teeth, along with retractable claws, these creatures are generally situated in forest-like regions. The ceiling is low; only being 4/four feet. They do not exist, and they were made up to create more confusion. Apart_Can_3232 • 1 yr. It can create illusions and trick your brain into thinking it is another human being. Install. Smilers are generally hostile, and there have been many confirmed sightings of them. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. The second system, meanwhile, is known as the Three Level System. They don't need to eat anything, since they don't hunt anything. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Windows let the natural light of the sun into rooms. in my opinion, I prefer the backrooms in a maze type thing where you loose all hope. Template Guide - A quick and simple guide to many useful templates. Social behaviours. They appear to be scarily humanoid in appearance. Rattlers are well-hidden creatures that roam the Backrooms. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Please note that entities aren't locked to a specific dimension, so don't categorize a dimension on the page of any entity. It is merely a myth, nothing but superstition. The Backrooms - Anonymous on /x/ This tag has not been marked common and can't be filtered on (yet). Howler is an Entity from Kane Pixels’s Backrooms Movies - Minecraft Backrooms Entity Howler/Bacteria - Download Free 3D model by BIGBADTIKY999 (@bigbadtiky999sbhomo) Explore Buy 3D models. Not only is the twisted, toothy grin that the entity dons enough to. . Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to get. They are classified into three categories: their number, name, and habitat. Wiz: The cheap copy of SCP-087 "Smiler". The map has the signature mono-yellow walls and carpet, and fluorescent lights, which emit a loud buzzing sound. The area is trashed, with abandoned boats and other metal objects lying. 26th January 2002:𝙇𝙚𝙫𝙚𝙡 4 𝙧𝙚𝙨𝙚𝙢𝙗𝙡𝙚𝙨 𝙖𝙣 𝙚𝙢𝙥𝙩𝙮 𝙤𝙛𝙛𝙞𝙘𝙚 𝙗𝙪𝙞𝙡𝙙𝙞𝙣𝙜, 𝙩𝙝𝙤𝙪𝙜𝙝. 78. Entities are creatures inhabiting the Backrooms. No Archive Warnings Apply; Entity 3/Entity 27; Aka Smiler/Rattler; Entity 3 | Smiler; Entity 27 | Rattler; Glowing rat; Enemies to Lovers; Injury; Adopted Children; in this case the rat; Crack; I think? I. They have the appearance of a crude, white glowing smiley face. However, if you want him to become an entity, you could always make it happen by coming up with a back story and all that. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. Th. Escape the Backrooms is a 1-4 player co-op horror exploration game. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. ago. 2 Version. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. There the group must fight against the horde of creatures when the restuarunt opens, and watch as their numbers slowly dwindle. You can post some of your art here, but not to the point where you're always posting your art here. Location The Backrooms. Entity 140, herein referred to as The Storyteller, is the resident entity of Level 906, the Infinite Library. They are vaguely humanoid. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. Level 0 the classic level and yes bacteria/howler/whatever will be in it. A Chaotic Future. FREE shipping Add to Favorites Backrooms Entity SCP Plush, Unofficial, Horror Pillow (2k) $. 6 %free Downloads. I have no idea why. Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. 01 Lbs for males, and 194. Q Q smilers • common in the Q rooms,. The entity was presumably unable to digest them; as a result, it left the objects to bait future wanderers. Bacteria: Bacteria is only in one level, which is Level 0, Bacteria can be avoided by running in zig zags behind/around walls, you can watch where Bacteria is going without getting noticed by pressing Q, E near walls to peek. Level 4 isn’t safe, but it’s the best option if you can’t trip in to 6. Boomstick: Hello everybody welcome back to Death Battle. Step 2: Make a mental note of your surroundings, and to determine which Level you've landed in. Scarecrows. They have long bony limbs, sharp claws, have eyes that are fully white, lacking irises or pupils and walk on all-fours like a dog, hence their name. 5-Frowners. 5 Entities 400-499 1. But somehow it became real. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. Probably entity 666. I thought it was a robot, with the cables to actuator motors and with a control module as the head. The Backrooms Wiki - The Backrooms. Scream Eaters are ghostly entities composed purely of Liquid Silence. Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. They are currently in testing, found only in Mobile Sprint Test. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. List of Exclusive Entities. Hands down. If we overload the system, it will shut down the level, killing all partygoers inside. Earth creatures are not included in this list. 3 Entities 200-299 1. It crawls on the walls and ceiling of Level -2, and when it finds a person, it disguises itself, becoming almost invisible, and starts heading towards the person. . Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. Appropriately, this level is home to some aquatic entities. The Backrooms. Level 9 "黑暗郊区 " 层级介绍. @creepy. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. Scits infest almost every known level of the Backrooms — with the only currently known level to not contain any being Level 6. Entity Name: Smiler. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. In this video, I will talk about one of the Backrooms Fan-made entities that look similar to Smilers. backrooms, iirc. Their Base is known to be "The Smiling Room". Dunks are well-known for how easily they may be tamed, and how excessively compliant they are towards their owners. Level 1995 also known as “Abandoned Terror” consists of a abandoned house, back in the 1870’s. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. God save you if you hear something. Overseer-D is very intelligent, capable of speech (Even though he has the appearance of. 3 Entities 200-299 1. 它们不会直接杀死流浪者,但会不断发出响尾蛇的声音,这纯粹是为了把流浪者逼疯。. All you have to do to beat them is look away and break the line of sight. I don’t know if frowners and rattlers have a rivarly like smilers and rattlers and frowners and rattlers do they and why. List of Canons - A list of the major interpretations of the Backrooms concept. Entity 17 preferably settles. List of Canons - A list of the major interpretations of the Backrooms concept. Entity 777 are androgynous twin entities that represent that the dichotomy in The Backrooms: Balance and Chaos. Entity 7-Partyhosts. Smilers: Smilers can be encountered in the Habitable Zone. They often are unique, and heavily hostile. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. A dark brown horse of unknown danger and age. It's a carefree place, free of war and strife. 被雪原覆盖的Level 9。. To start watching the series. Entity 3 – The Smilers. "Number", as the name suggests, refers to the numerical notation of an entity. The Smilers might have a body, however the body of a Smiler has never been shown. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Level fun is the safest level =), we're always trowing parties, come party with us!!!! =) ( We also have lots of cake!!! 🎉 ) Just-An. Don’t be afraid to share your opinion. #Backrooms #the backrooms #Dollface #dollface backrooms #backrooms dollface #smiler #smiler backrooms #backrooms smiler #frowner #frowner backrooms #backrooms frowner #the other two are. Wretches are almost always hostile, but their behavior otherwise varies wildly. Just a compilation of footages where some entities appear. contest-winner entity goicon2021 masked-maidens unmasked-canon. Entity 3-Smilers. My friend was going to run a backrooms campaign and i was excited but come time to run it, regular dnd enemies, not like the backrooms at all, just an infinite dungeon """themed""" after the backrooms, well, more taking an infinite dungeon, giving it maybe diverse levels and calling it the backrooms, and none of the. 5 and can be found traversing the level in a hunt for any Wanderers. Optifine is incompatibile with this Mod. To start watching the series. They seem to be sapient and aware of their inhuman nature. Subscribe. A Rainy Day. Level 37. Habitat - Level 61, Majority. A variable generation chance, set at the start of the script to the base chance. Hikan-Teki is a spirit-like entity that stands around 6 feet tall; their habitat is exclusively Level 142. A Backrooms Journey. Objects denoted with [NO DATA] are empty addresses in the database, just waiting to be filled — for the sake of your fellow wanderers, please contribute. They describe themself as an Onryō, a type of Yūrei from Japanese folklore. . Description. 𓏲 The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. You will end up here. I kinda like the idea of having a variety of species that evolved from a similar ancestors within the backrooms. Get 20% off + free shipping @Manscaped with code IGP20 at the Backrooms ENDINGWelcome back to Inside the Backrooms! Icy, Skilly. He is a master of illusion, capable of re-writing his local. Entity 15Smilers are an entity that is found inside of the Backrooms.